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Guillmans Guide to Speed

Guillmans Guide to Speed

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Description

Guillman's Guide to Speed - A 320+ Page Racing Sourcebook

Embark on a Journey of Speed and Discovery: Introducing Guillman's Guide to Speed, a groundbreaking 320+ page sourcebook for Fifth Edition Dungeons & Dragons that redefines the thrill of velocity within the fantasy realm. Designed for those who crave speed, this guide introduces detailed mechanics for vehicle building and racing, set against the backdrop of an arcane-punk world brimming with magic, mystery, and fast-paced adventure.

Explore the Kickstarter Page: To learn more about Guillman's Guide to Speed and the journey of its creation, visit our Kickstarter page. Here, you'll find detailed information about the project, including our goals, the unique features of the sourcebook, and the vibrant community that made it possible.

Explore the full range of Guillman's Guide to Speed products.

What's Inside:

  • New Mechanics: Dive into comprehensive rules for in-game vehicle customization and dynamic racing scenarios. From a magically-powered Grand Prix to high-stakes chariot races, Guillman's Guide has everything you need to bring the exhilaration of speed to your D&D campaigns.
  • New Classes and Subclasses: Play as unique new classes like the Dynamo and Siege Engineer, or amplify your existing class with one of 12 speed-focused subclasses. Each option is designed to harness kinetic energy and quick thinking, propelling you and your allies to victory.
  • A Rich, Expansive World: Explore Orameus, a land of contrast and conflict, from the nationless Floating City to the divided nations of Plagoram and Volsegrad. Discover a world where ambition and absurdity collide, offering endless opportunities for adventure.
  • Thrilling Races and Competitions: Engage in races across diverse terrains and conditions, each with its own set of rules and challenges. Customize your vehicles for the ultimate race experience, whether on city streets, through treacherous waters, or across the skies.
  • Dangerous Foes and Allies: Encounter creatures and constructs with supernatural speed, along with a host of NPCs, factions, and a brand-new divine pantheon to enrich your gaming experience.
  • Expansive GM Resources: Utilize pre-built game devices, including riddles, skill challenges, curses, and puzzles, to enhance your campaigns with minimal prep time. Dive into the lore of Orameus and employ its many myths, legends, and artifacts to craft unforgettable stories.

Armor Class 17
Hit Points 147
Speed fly 120 ft.

STR

8(-1)

DEX

24 (+7)

CON

10 (+0)

INT

14(+2)

WIS

10(+0)

CHA

12 (+1)

Saving Throws Dex +10, Cha +4

Skills Acrobatics +10, Performance +4, Perception +3

Damage Resistances Fire; bludgeoning, piercing and slashing from nonmagical attacks.

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Damage Vulnerabilities Force

Senses darkvision 60 ft. passive Perception 11

Languages  Celeran

Challenge 8

Hard to hit. Opportunity attacks made against the speed elemental are done so with disadvantage.


Naturally Invisible. The elemental is invisible.


Critically fast. Whenever the elemental crits on an attack, saving throw or ability check, its speed increases by 10 feet.

Actions

Multiattack. The element makes three attacks.

Crash. Melee Weapon Attack: +10 to hit, reach 5ft. Hit: 14 (1d12+8) force damage. If the elemental moves 60 ft. or more before landing a crash attack the target is knocked prone.

Huck. Ranged Weapon Attack: +7 to hit, range 20/120ft.,18 (1d12+12) bludgeoning damage.

Speed drain (Recharge 4-6). Every creature within sixty feet of the elemental must succeed on a DC18 Dexterity saving throw or have their speed reduced by 10ft. for the next hour. This effect can stack.

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We warranty each and every Only Crits product to be free of imperfections and manufacturing defects, and we will provide new replacements for any product that is deemed unsatisfactory. Learn More.

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Kickstarted in August 2023

Over 937 D&D players and DMs brought this high-octane 5e expansion to life with $89,025 CAD in funding. Guillman’s Guide to Speed is a 320+ page third-party sourcebook for Dungeons & Dragons 5E, focused on racing, vehicles, and high-speed gameplay.

View the original Kickstarter campaign →

Watch the Kickstarter Trailer

See where this D&D sourcebook all got started...

  • Smiling Bob World Builder with glasses and a green cap standing in a forest, wearing a backpack

    Bob World Builder

    "Through sponsorships and even producing my own custom dice set, I've been a happy partner of Only Crits for almost two years now. Eric and the team are great to work with, they make top quality dice, and I can't wait to see their first book!"

    Bob World Builder Set 
  • Cartoon-style avatar of Blaien Simple, a red-haired character in a white uniform with a police hat, pointing with a green bird on their finger

    Blaine Simple

    "Only Crits has been making uniquely stunning tabletop products for years, with Guillman's Guide to Speed dashing through to further innovate the scene. Excited to see what comes of it!"

    Silver's Monster Girl Manual! 
  • NoNat1s smiling while holding colorful D&D dice in his hand, wearing a black cap and flannel shirt

    NoNat1s

    "Our experience with Only Crits have shown us their dedication to quality products, iterative design and their attention to detail. We are genuinely looking forward to seeing what they come up with for this Kickstarter Project"

    Watch NoNat1s on YouTube 
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Interior spread from Guillman’s Guide to Speed showing racing rules and art of a magical train, dragon, and ghost ship.

What’s Inside:

  • Vehicle Creation System: Build, customize, upgrade, and race a variety of mechanical and magical DnD vehicles.
  • DnD Racing Rules: Balance on the knife's edge of speed, handle hazards, and bring high-octane action to the table.
  • New DnD Classes & Subclasses: 5 Classes & 17 unique Subclasses built around speed.
  • Custom Monsters: 40+ Creatures designed for high-speed DnD chases, highway ambushes, and racetrack mayhem.
  • Modular Tracks & Maps: Mix-and-match layouts for races, complete with hazards, shortcuts, and scenery.
Guillman’s Guide to Speed art of an inventor channeling lightning into a magical vehicle inside a cluttered workshop.

Built for the Fast Lane.

Guillman’s Guide to Speed is made for DMs who want to bring high-speed racing into their campaigns, and for players who want to take the wheel. This isn’t just a set of vehicle rules. It’s a complete toolkit for running thrilling races with players and NPCs, customizing vehicles, building tracks, and adding speed-based chaos to any 5E table.

Whether you're dropping a single chase scene into your campaign or designing a full-on racing league, GGTS gives you the tools to make it unforgettable.

Limited Print. Limited Time.

Guillman’s Guide to Speed was created for Kickstarter — and we didn’t print thousands of extras. What’s available now is all that’s left.

Once these copies are gone, they’re gone.

Artwork from Guillman’s Guide to Speed showing a tense standoff between two pirates in a tavern full of onlookers.

Finally, Rules That Keep Up

Fast-paced games deserve fast-paced rules. GGtS ditches slow systems and convoluted mechanics in favor of something better: bold mechanics & snappy systems.

Everything’s built for intuitive 5E gameplay, whether you’re running a street race or a full-speed dungeon escape.

Playtested by dozens of tables. Balanced for speed.

Scene from Guillman’s Guide to Speed featuring a haunted bay with pirate ships and a massive skeletal sea monster vessel.

Only Crits on Shipping

We’ve fulfilled over 40,000+ orders worldwide, and we treat every package like it’s headed to our own game night. GGTS ships with full tracking and protective packaging to make sure it arrives safe and ready to roll.

📦 Tracked Shipping
🌎 Global Delivery in 4–10 Business Days
💬 24/7 Support If Anything Goes Wrong

  • 🛡️ 6-Month Product Warranty

    Every Only Crits product is backed by a 180-day warranty against defects, damage, or manufacturing issues.

  • 🔄 60-Day Free Returns

    Not satisfied? We offer hassle-free returns within 60 days no questions asked, no risk to you.

  • 💬 24/7 Customer Support

    Need help? Our support team is available around the clock to answer questions and solve issues.

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Know Before You Roll (FAQ)

How do I download my digital / .PDF content?

It’s sent automatically after checkout. You’ll also find a link in your confirmation email.

How long will my dice take to arrive?

Orders ship in 2–5 business days and usually arrive within 4–10 business days.

Is this book compatible with standard 5E?

Yes! GGTS is fully 5E-compatible — it just adds speed-focused rules, vehicles, new classes, and more. You can drop it into any campaign, no conversion needed.

What if something arrives broken or wrong?

No stress. Just email us, we’ll send a replacement (and maybe a little bonus 😉)

Can I still get the Kickstarter rewards?

While some exclusive items from the original campaign are no longer available, many products from Guillman’s Guide to Speed are still in stock.

Click here to view all available GGtS products.

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